With todays update the whole server got wiped!
We’ll all start from scratch again.
Short summary of what got changed/added:
- Added a small and a large Harbour to the map! They can be found along the coastlines (who would’ve thought?) and have no radiation.
- Facelift for the Warehouses
- Stricter high wall placement: The high walls entire bottom must be touching the ground! Placing them on hills is now challenge…
- Some performance improvements
- Christmas content is disabled
More info can be found on https://playrust.com/devblog-142/
Slowly fade in death screen instead of suddenly appearing Added renderinfo diagnostic command (windows) Fixed torch worldmodel high vert count Fixed hatchet worldmodel high vert count Fix burlap phys impact voice limiting Stricter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish Added harbor monuments to the world generation Updated various monument assets Building optimizations Gib optimizations Fixed tree base snow piles not culling Fixed bypassing forced shadows with console Fixed bunker room building exploits Fixed god mode exploit Fixed construction creation message exploits Fixed high external wall placement exploit Added object instancing optimizations Fixed player rock LODs Added Distance Culling to Beds Added Distance Culling to Pookie Added Distance Culling to Rock Fixed ParticleSystems eating up cpu when disabled